kajarainbow: (101010101)
kajarainbow ([personal profile] kajarainbow) wrote2009-06-09 10:14 pm
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Gaming itches...

I just quit my Tuesday gaming group. The basic premise was that there would be several GMs all rotating active duty and running a different game every day. However, lately I had just one player sustaining constant interest in the settings and such I liked to make. One single constant, dependable player who would come week after week and play anything I ran, without complaining about not liking it.

It doesn't help that the player who created precisely the kind of character I wanted to see for one of my games (an eerie floating telepathically speaking god of forgotten things with bound limbs) had already left. I enjoyed some of their characters probably the most in the games we played in this group.

So now I want to do something. For an example, take Chant. Chant's a setting that's been in my mind for a while. It exists in a very uncertain way, built upon the walls of a seemingly infinite chasm formed within the mind of a now dead boy. Any minute, it could vanquish, and indeed, there're some working to keep it from doing so. For it's home to an assortment of squatters often too odd and misfit to fit elsewhere. It's got some fairly good interdimensional connections, making it useful for trade, but in terms of residence, it's pretty much undesirable. It's like sitting your city upon a volcano everyone knows might erupt any day, even if it's in prime trading position. So, lots of assorted transisent traders, but the permanent residents tend to be those with little to lose or who simply don't find reality itself disappearing underneath them a major problem.

Architecture was both highly vertical and subterranean--basically cliff dwellings with colorful building fronts stacked and stacked upon each other with long continuous stretches of balconies essentially forming the 'sidewalks' of the city, while the gap between the two facing (seemingly) endless walls were the street. Primary transportation methods: flight, walking, and elevators as well as trolleys gliding along some of the railings. Construction highly irregular due to no central planning.

In terms of technologies/magic, it was a mishmash of influences from multiple dimensions as well as some people who just can do weird stuff.

Two example NPCs for the game I ran, of native Chantians:
A plain brown-haired woman, in a brown suit, with brown glasses, with an inky black oozing hole in the palm of her hand.
A giant fangy frog-like creature named Crunchie-Susie, with an obsession for making pretty robots. As in white roundish shelled ones with lots of pink or purple decorative touches (curls and swirls and such).

Probably the single most cool PC from the game I ran was that god of forgotten things. Pretty much exactly the kind of thing I wanted to see.

Her description: "V'alei is a young girl, floating in the air, legs, arms, entire body, bound together by strong silver and black binds leaving no skin below her neck visible...the bonds are mystical in nature, leaving her unable to open
or even move her limbs. That which is not bound appears to be a leather-black-silver outfit, alternating patterns all over. The binds appear to lack any opening, leaving the question of how she gets out of it. Her skin, that which is showing, is pale with dark black tattoo-markings on it. Her face is young, innocent, cute¬Ö.ears long and pointed back, deep obsidian orbs rest in her head, silver pupils shining out."

One of her primary powers was to know anything that's been completely forgotten. Very excellent for archaeological purposes, heh.

So. Now that I've quit this Tuesday group (they were friends or friends of friends, but apparently not exactly with common interests in subject matters for gaming), I've been thinking of maybe running something to take its place. Something set in Chant, possibly. I'm also generally interested in any particularly fun games that others might be running.

Yes, I am looking for players. Probably real-time online (i.e. chats or another such mechanism), though if there's enough demand for play-by-post I will consider it.

[identity profile] relee.livejournal.com 2009-06-10 08:46 pm (UTC)(link)
Oh I know CoX, I just assumed you didn't play for some reason and tried to be vague. Yeah, they're the wizards of the lost continent of Mu (an actual lost continent supposedly in the south pacific that probably never existed) and they're the rivals of the Oranbegan wizards in the Circle of Thorns. I read the fiction. ^.^;;


The way you refered to Chant made it sound external and commercial, like something you aquired rather than something you created. It's purely my misunderstanding, though.

Chant's location inside the mind of a child that is also a physical space puts it far and above Sigil in terms of sheer awesome.


A second clarification would be, are you looking for real time players IRL or real time players for online chat sessions? If I could visit you irl (and you'd let me) I probably already would have. ^.^

[identity profile] kajarainbow.livejournal.com 2009-06-10 08:54 pm (UTC)(link)
Interesting. I probably should develop Chant more. (And another major distinction from Sigil is the vastly more advanced tech levels, and higher percentages of fairly non-humanoid persons.)

Online real-time. Yet another clarification I need to add.

[identity profile] relee.livejournal.com 2009-06-10 10:02 pm (UTC)(link)
Yeah Sigil was really stuck in that "No Printing Press and no Black Powder" false fantasy of Dungeons and Dragons. I really prefer the idea of space rangers cavorting with wizards and peasants and demons and that thing that looks like a bunch of lines floating in circular patterns that hurts if you stare too long.

[identity profile] kajarainbow.livejournal.com 2009-06-10 10:55 pm (UTC)(link)
Hmm, there might actually be extra-'stabilized' zones popular with visitors--really just areas near to a portal where, should Chant finally up and vanish, anyone within those areas will have extra time to get back to the portals. Some might've even set up provisions to eject everyone within a said area back into the dimension linked to by the portal.

[identity profile] relee.livejournal.com 2009-06-10 11:08 pm (UTC)(link)
It would be interesting if you weren't expecting the world to disappear, and suddenly you were in a world through a portal you didn't know about. Or if a device like that malfunctioned. ^.^